State Education Department
Mathematics, Science, and Technology Learning Standards

  • Standard 1: Analysis, Inquiry, and Design
    Students will use mathematical analysis, scientific inquiry, and engineenng design, as appropuate, to pose questions, seek answers, and develop solubons.
    • Mathematical Analysis
      • Key Idea 1 - Abstraction and symbolic representation are used to communicate mathematically.
      • Key Idea 1 - Alternate - Symbolic representation is used to communicate mathematically.
      • Key Idea 2 - Deductive and inductive reasoning are used to reach mathematical conclusions.
      • Key Idea 3 - Critical thinking skills are used in the solution of mathematical problems.
    • Scientific Inquiry
      • Key Idea 1 - The central purpose of scientific inquiry is to develop explanations of natural phenomena in a continuing, creative process.
      • Key Idea 2 - Beyond the use of reasoning and consensus, scientific inquiry involves the testing of proposed explanations involving the use of conventional techniques and procedures and usually requiring considerable ingenuity.
      • Key Idea 3 - The observations made while testing proposed explanations, when analyzed using conventional and invented methods, provide new insights into phenomena.
    • Engineering Design
      • Key Idea 1 - Engineering design is an iterative process involving modeling and optimization finding the best solution within given constraints which is used to develop technological solutions to problems within given constraints.
      • Key Idea 1 - Alternate - Engineering design is a repetitive process involving modeling and optimization, finding the best solution within given constraints which is used to develop technological solutions to problems within given constraints.

 

  • Standard 2: Information Systems
    Students will access, generate, process and transfer informabon using appropriate technologies.
    • Information Systems
      • Key Idea 1 - Information technology is used to retrieve, process, and communicate information and as a tool to enhance learning.
      • Key Idea 2 - Knowledge of the impacts and limitations of information systems is essential to its effective and ethical use.
      • Key Idea 3 - Information technology can have positive and negative impacts on society, depending upon how it is used.

 

  • Standard 3: Mathematics
    Students will understand mathemabcs and become mathemab cally confident by communicating and reasoning mathematically, by applying mathematics in real-world settings, and by solving problems through the integrated study of number systems, geometry, algebra, data analysis, probability, and trigonometry.
    • Mathematical Reasoning
      • Key Idea 1 - Students use mathematical reasoning to analyze mathematical situations, make conjectures, gather evidence, and construct an argument.
    • Number and Numeration
      • Key Idea 1 - Alternate - Students use number sense and numeration to communicate mathematically and use numbers in the development of concrete mathematical ideas.
      • Key Idea 2 - Students use number sense and numeration to develop an understanding of the multiple uses of numbers in the real world, the use of numbers to communicate mathematically, and the use of numbers in the development of mathematical ideas.
    • Operations
      • Key Idea 1 - Alternate - Students use mathematical operations to understand mathematics.
      • Key Idea 3 - Students use mathematical operations and relationships among them to understand mathematics.
    • Modeling/Multiple Representation
      • Key Idea 4 - Students use mathematical modeling/multiple representation to provide a means of presenting, interpreting, communicating, and connecting mathematical information and relationships.
    • Measurement
      • Key Idea 1 - Alternate - Students use measurement in real-world situations.
      • Key Idea 5 - Students use measurement in both metric and English measure to provide a major link between the abstractions of mathematics and the real world in order to describe and compare objects and data.
    • Uncertainty
      • Key Idea 6 - Students use ideas of uncertainty to illustrate that mathematics involves more than exactness when dealing with everyday situations.
    • Patterns/Functions
      • Key Idea 1 - Alternate - Students use mathematical patterns in a real-world situation.
      • Key Idea 7 - Students use patterns and functions to develop mathematical power, appreciate the true beauty of mathematics, and construct generalizations that describe patterns simply and efficiently.

     

  • Standard 4: Science
    Students will understand and apply scientific concepts, principles, and theories pertaining to the physical sebting and living environment and recognize the historical development of ideas in science.
    • Physical Setting
      • Key Idea 1 - The Earth and celestial phenomena can be described by principles of relative motion and perspective.
      • Key Idea 2 - Many of the phenomena that we observe on Earth involve interactions among components of air, water, and land.
      • Key Idea 3 - Matter is made up of particles whose properties determine the observable characteristics of matter and its reactivity.
      • Key Idea 4 - Energy exists in many forms, and when these forms change energy is conserved.
      • Key Idea 5 - Energy and matter interact through forces that result in changes in motion.
    • The Living Environment
      • Key Idea 1 - Living things are both similar to and different from each other and nonliving things.
      • Key Idea 2 - Organisms inherit genetic information in a variety of ways that result in continuity of structure and function between parents and offspring.
      • Key Idea 2 - Alternate - Individual organisms and species change over time.
      • Key Idea 3 - Individual organisms and species change over time.
      • Key Idea 3 - Alternate - The continuity of life is sustained through reproduction and development.
      • Key Idea 4 - The continuity of life is sustained through reproduction and development.
      • Key Idea 4 - Alternate - Organisms maintain a dynamic equilibrium that sustains life.
      • Key Idea 5 - Organisms maintain a dynamic equilibrium that sustains life.
      • Key Idea 5 - Alternate - Plants and animals depend on each other and their physical environment.
      • Key Idea 6 - Plants and animals depend on each other and their physical environment.
      • Key Idea 6 - Alternate - Human decisions and activities have had a profound impact on the physical and living environment.
      • Key Idea 7 - Human decisions and activities have had a profound impact on the physical and living environment.

 

  • Standard 5: Technology
    Students will apply technological knowledge and skills to design, construct, use, and evaluate products and systems to satisfy human and environmental needs.
    • Engineering Design
      • Key Idea 1 - Engineering design is an iterative process involving modeling and optimization used to develop technological solutions to problems within given constraints.
      • Key Idea 1 - Alternate - Engineering design is a repetitive process involving modeling and optimization, finding the best solution within given constraints which is used to develop technological solutions to problems within given constraints.
    • Tools, Resources, and Technological Processes
      • Key Idea 1 - Alternate - Technological tools, materials and other resources should be selected on the basis of safety, cost, availability, appropriateness and environmental impact; technological processes change energy, information and material resources into more useful forms.
      • Key Idea 2 - Technological tools, materials, and other resources should be selected on the basis of safety, cost, availability, appropriateness, and environmental impact; technological processes change energy, information, and material resources into more useful forms.
    • Computer Technology
      • Key Idea 1 - Alternate - Computers, as tools for design, modeling, information processing, communication, and system control, have greatly increased human productivity and knowledge.
      • Key Idea 3 - Computers, as tools for design, modeling, information processing, communication, and system control, have greatly increased human productivity and knowledge.
    • Technological Systems
      • Key Idea 1 - Alternate - Technology can have positive and negative impacts on individuals, society and the environment. Humans have the capability and responsibility to constrain or promote technological development.
      • Key Idea 4 - Technological systems are designed to achieve specific results and produce outputs, such as products, structures, services, energy, or other systems.
      • History and Evolution of Technology
      • Key Idea 5 - Technology has been the driving force in the evolution of society from an agricultural to an industrial to an information base.
    • Impacts of Technology
      • Key Idea 1 - Alternate - Technology can have positive and negative impacts on individuals, society and the environment. Humans have the capability and responsibility to constrain or promote technological development.
      • Key Idea 6 - Technology can have positive and negative impacts on individuals, society, and the environment and humans have the capability and responsibility to constrain or promote technological development.
    • Management of Technology
      • Key Idea 1 - Alternate - Project management is essential to ensuring that technological endeavors are profitable and that products and systems are of high quality and built safely, on schedule and within budget.
      • Key Idea 7 - Project management is essential to ensuring that technological endeavors are profitable and that products and systems are of high quality and built safely, on schedule, and within budget.

 

  • Standard 6: Interconnectedness: Common Themes
    Students will understand the relabonships and common themes that connect mathematics, science, and technology and apply the bhemes to these and other areas of learning.
    • Systems Thinking
      • Key Idea 1 - Through systems thinking, people can recognize the commonalities that exist among all systems and how parts of a system interrelate and combine to perform specific functions.
    • Models
      • Key Idea 1 - Alternate - Models are simplified representations of objects, structures or systems used in analysis, explanation, interpretation or design.
      • Key Idea 2 - Models are simplified representations of objects, structures, or systems used in analysis, explanation, interpretation, or design.
    • Magnitude and Scale
      • Key Idea 2 - Alternate - The grouping of magnitudes of size, time, frequency and pressures or other units of measurement into a series of relative order provides a useful way to deal with the immense range and the changes in scale that affect the behavior and design of systems.
      • Key Idea 3 - The grouping of magnitudes of size, time, frequency, and pressures or other units of measurement into a series of relative order provides a useful way to deal with the immense range and the changes in scale that affect the behavior and design of systems.
    • Equilibrium and Stability
      • Key Idea 1 - Alternate - Equilibrium is a state of stability due either to a lack of changes (static equilibrium) or a balance between opposing forces (dynamic equilibrium).
      • Key Idea 4 - Equilibrium is a state of stability due either to a lack of changes (static equilibrium) or a balance between opposing forces (dynamic equilibrium).
    • Patterns of Change
      • Key Idea 5 - Identifying patterns of change is necessary for making predictions about future behavior and conditions.
    • Optimization
      • Key Idea 6 -In order to arrive at the best solution that meets criteria within constraints, it is often necessary to make trade-offs.

 

  • Standard 7: Interdisciplinary Problem Solving
    Students will apply the knowledge and thinking skills of mathematics, science, and technology to address real-life problems and make informed decisions.
    • Connections
      • Key Idea 1 - The knowledge and skills of mathematics, science, and technology are used together to make informed decisions and solve problems, especially those relating to issues of science/technology/society, consumer decision making, design, and inquiry into phenomena.
    • Strategies
      • Key Idea 2 - Solving interdisciplinary problems involves a variety of skills and strategies, including effective work habits; gathering and processing information; generating and analyzing ideas; realizing ideas; making connections among the common themes of mathematics, science, and technology; and presenting results.